HeroSiege.Trade

Change log

What changed on the site, newest first.

Profile badges

v1.5

Profile badges

Profiles now have a badge shelf on the right. Hover a badge to see what it stands for.

  • Veteran - earned automatically from the age of your account: 1 Year, 2 Years, 3 Years and 5 Years.
  • Seller - earned automatically from how many items you have listed all-time: Seller I at 10, Seller II at 50, Seller III at 250 and Seller IV at 1000.
  • Staff and community badges, handed out by the team: Administrator, Moderator, Pact Manager, Developer, Game Developer (Panic Art Studios), Content Creator, Tester and Early Supporter.
  • The automatic ones are worked out live, so there is nothing to claim and nothing to ask for - they show up on their own and move up a tier the moment you qualify.

Documentation

  • Internal documentation, plus a Tester role that unlocks it. A tool for testers, nothing else.

Screenshot import, mirror services and sharper item cards

v1.4

Listings

[Screenshot import - beta]

  • Added an "Import screenshot" tab to the sell page: paste a screenshot of the in-game item card and the form is filled in for you
  • Added recognition of the item name, rolls, stars, sockets, socketed runes, granted skills, augment, flags, tier and level requirement
  • Added recognition of codex cards: zone, entries, Infernal buffs and debuffs
  • Added a line-by-line report of what was read; lines that could not be matched are listed in red
  • Added conversion of the shown values back to base rolls for the item's star level
  • Recognition runs in your browser - the screenshot is never uploaded

[Item properties]

  • Added a skill picker for items that roll "+X to Random Skill" (Loaded Dice, Finger of Despair, set charms)
  • Added a class picker for "+X to All Skills (Class)" rolls
  • Added an "Unidentified" option for gear sold exactly as it dropped
  • Changed: unidentified listings keep the base line only and are left out of stat searches

Market & item database

  • Added a Skills filter (e.g. Pyro Technician) to the market and the item database
  • Added a class filter to both
  • Added an "Unidentified" filter to the market
  • Changed: the item database also matches items that can roll a skill, not only those with it fixed

Item cards

  • Changed stat names to the game's wording: Area of Effect (was AoE), Skill Haste, Effect Duration, Physical Damage, Shadow Burn, Frost Bite
  • Added "[Forged]" next to the item type
  • Changed rolls added by the Forge or a corruption to the game's pink
  • Added the socketed runes / gems line under the item type
  • Changed "Sockets (x)" to always be the last line, above stars, tier and level
  • Changed Defense, Attack Damage and Attacks per Second to show totals, with Enhanced Damage / Defense and Attack Speed counted in
  • Changed granted skills to print without brackets ("+20 to Pyro Technician (Bard)"); procs keep them
  • Added codex lines that carry a value, such as "Increases pack size by 2"
  • Changed Melee, Summon, Projectile, Ranged, Area of Effect and Orbital Skills to the All Skills colour

Services

  • Added a "Mirror service" category
  • Added an item list to mirror services: every item is built with the full item editor and priced per copy
  • Added those items to the service page and to the services list

Fixes

  • Fixed star scaling: percent rolls gain 3% per star, flat rolls 5% (re-measured on in-game cards)
  • Fixed star scaling exclusions: All Skills, sockets, proc chance, Attack Damage, Attacks per Second, per-second regeneration and "(Based on Level)" lines no longer scale
  • Fixed corrupted items having their rolls halved - they now show exactly what the seller enters
  • Fixed class names: Shield Lancer, Demon Slayer, Demonspawn
  • Fixed "(Class)" printing as "((Amazon))"
  • Fixed "That was quick" blocking players whose PC clock runs ahead of the server
  • Fixed tabs left open during an update showing an error instead of reloading

Site

  • Added this change log, linked in the footer